SORRENTINO, LOREDANA
 Distribuzione geografica
Continente #
NA - Nord America 495
EU - Europa 338
AS - Asia 161
AF - Africa 1
Continente sconosciuto - Info sul continente non disponibili 1
Totale 996
Nazione #
US - Stati Uniti d'America 479
IT - Italia 248
SG - Singapore 90
CN - Cina 58
DE - Germania 28
IE - Irlanda 17
CA - Canada 15
SE - Svezia 12
FI - Finlandia 9
NL - Olanda 7
RO - Romania 6
TR - Turchia 5
VN - Vietnam 4
BG - Bulgaria 3
ES - Italia 2
FR - Francia 2
JP - Giappone 2
NO - Norvegia 2
CR - Costa Rica 1
CZ - Repubblica Ceca 1
EU - Europa 1
GB - Regno Unito 1
KR - Corea 1
PH - Filippine 1
ZA - Sudafrica 1
Totale 996
Città #
Santa Clara 85
Chandler 82
Singapore 75
Beijing 25
Millbury 25
Naples 24
Napoli 20
Ashburn 18
Des Moines 17
Munich 14
Ottawa 14
Princeton 13
Montecchio Maggiore 12
Nanjing 12
Lawrence 11
Siano 11
Boston 10
Caserta 8
Amsterdam 6
Wilmington 6
Florence 5
Jiaxing 5
Timisoara 5
Woodbridge 5
Ansbach 4
Dong Ket 4
Nanchang 4
Fairfield 3
Kunming 3
Milan 3
Modena 3
Redwood City 3
Salerno 3
Shenyang 3
Sofia 3
Barcelona 2
Caivano 2
Drammen 2
Falkenstein 2
Frankfurt am Main 2
Guangzhou 2
Hebei 2
Pomigliano d'Arco 2
Rome 2
Stockholm 2
Tokyo 2
Washington 2
Acerra 1
Anacapri 1
Atlanta 1
Aversa 1
Binasco 1
Brno 1
Cape Town 1
Castano Primo 1
Cava de' Tirreni 1
Changsha 1
Dublin 1
Fucecchio 1
Giugliano In Campania 1
Gragnano 1
Helsinki 1
Horia 1
Istanbul 1
Kronberg 1
Maasbommel 1
Marano Di Napoli 1
Marta 1
Mordano 1
Noisy-le-sec 1
Piano di Sorrento 1
Portici 1
Potenza 1
Qualiano 1
Roccarainola 1
San José 1
San Vitaliano 1
Scordia 1
Seattle 1
Seoul 1
Somma Vesuviana 1
Toronto 1
Trieste 1
Wuhan 1
Totale 605
Nome #
Toward a multilevel scalable parallel Zielonka's algorithm for solving parity games 152
Laboratorio ASTREA - Dipartimento di Ingegneria Elettrica e Tecnologie dell'Informazione - Università degli Studi di Napoli Federico II 98
Behavioral Clustering: A New Approach for Traffic Congestion Evaluation 51
A game-based model for human-robots interaction 50
Hierarchical cost-parity games 48
Cycle detection in computation tree logic 44
Additional Winning Strategies in Reachability Games 42
On the Counting of Strategies 40
Games with additional winning strategies 38
Hierarchical cost-parity games 38
Parallel Parity Games: A Multicore Attractor for the Zielonka Recursive Algorithm 36
Cycle Detection in Computation Tree Logic 35
Solving parity games in scala 34
Hiding actions in concurrent games 32
Reasoning about graded strategy quantifiers 31
Network Signal Comparison Through Waves Parameters: A Local-Alignment-Based Approach 31
Model-checking graded computation-tree logic with finite path semantics 30
Hiding actions in multi-player games 30
On promptness in parity games 29
Concurrent Multi-Player Parity Games 29
On Promptness in Parity Games 28
A Smart Compact Traffic Network Vision Based on Wave Representation 28
Graded CTL* over Finite Paths 27
Results on Alternating-Time Temporal Logics with Linear Past 22
On promptness in parity games 12
Totale 1.035
Categoria #
all - tutte 4.169
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 4.169


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2019/202042 0 0 0 0 0 0 0 0 5 19 18 0
2020/202178 1 0 0 3 0 13 1 12 25 15 4 4
2021/2022265 11 0 0 7 5 10 79 18 26 4 52 53
2022/2023218 36 5 7 14 26 33 7 22 37 8 18 5
2023/2024109 6 26 12 14 5 10 4 2 2 1 18 9
2024/2025198 35 44 1 8 35 73 2 0 0 0 0 0
Totale 1.035