In this paper, we present a Location-based application de- veloped within DATABENC, a high technology district for Cultural Her- itage management. In particular, the project aims at exploiting several location-based services and technologies in order to realize a smart multi- media guide system. This system is able to detect the closest artworks to an user, make these artworks able to tweet and talk during users visit and capable of automatically telling their stories using multimedia facilities. Several experiments are performend in our laboratory by means of the installation of some sensors that, using Wi-Fi technology, allow the users mobile devices to detect the closest artwork as in a museum environment. The cultural items detection was performed by a localization algorithm designed and tested in our laboratory environment. As case of study, we show an example of tweeting and talking artworks as a location-based application of a sculptures art exhibition within the Maschio Angioino castle, in Naples - Italy
A location-based smart application applied to cultural heritage environments / Chianese, Angelo; Moscato, Vincenzo; Piccialli, F.; Valente, Isabella. - (2014), pp. 335-344. (Intervento presentato al convegno 22nd Italian Symposium on Advanced Database Systems (SEBD 2014) tenutosi a Sorrento Coast , Italy nel June 16, 2014 - June 18, 2014).
A location-based smart application applied to cultural heritage environments
CHIANESE, ANGELO;MOSCATO, VINCENZO;F. Piccialli;VALENTE, ISABELLA
2014
Abstract
In this paper, we present a Location-based application de- veloped within DATABENC, a high technology district for Cultural Her- itage management. In particular, the project aims at exploiting several location-based services and technologies in order to realize a smart multi- media guide system. This system is able to detect the closest artworks to an user, make these artworks able to tweet and talk during users visit and capable of automatically telling their stories using multimedia facilities. Several experiments are performend in our laboratory by means of the installation of some sensors that, using Wi-Fi technology, allow the users mobile devices to detect the closest artwork as in a museum environment. The cultural items detection was performed by a localization algorithm designed and tested in our laboratory environment. As case of study, we show an example of tweeting and talking artworks as a location-based application of a sculptures art exhibition within the Maschio Angioino castle, in Naples - ItalyI documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.