Over the last decade, several studies evaluated the use of Serious Games as tools to encourage the development of communication, the process of learning, and social behaviour in people with Autism Spectrum Disorder (ASD) alongside traditional therapeutic approaches. The proposed study intends to employ and rate the use of Serious Games to create personalised interactive environments aimed to improve the learning of educational content in children with ASD. In particular, a multidisciplinary team supported the design and development of the serious game to allow a personalised approach.
Serious Games in Autism Spectrum Disorder - An Example of Personalised Design / Vallefuoco, Ersilia; Bravaccio, Carmela; Pepino, Alessandro. - 1:(2017), pp. 567-572. (Intervento presentato al convegno CSEDU 2017 - 9th International Conference on Computer Supported Education 2017 tenutosi a Porto; Portugal nel 21 - 23 Aprile 2017).
Serious Games in Autism Spectrum Disorder - An Example of Personalised Design
VALLEFUOCO, ERSILIA
;Carmela Bravaccio
;Alessandro Pepino
2017
Abstract
Over the last decade, several studies evaluated the use of Serious Games as tools to encourage the development of communication, the process of learning, and social behaviour in people with Autism Spectrum Disorder (ASD) alongside traditional therapeutic approaches. The proposed study intends to employ and rate the use of Serious Games to create personalised interactive environments aimed to improve the learning of educational content in children with ASD. In particular, a multidisciplinary team supported the design and development of the serious game to allow a personalised approach.File | Dimensione | Formato | |
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