A pilot study to investigate possible differences between a virtual reality-based neurofeedback and a traditional neurofeedback is presented. Neurofeedback training aimed to strengthen the emotional regulation capacity. The neurofeedback task is to down-regulate negative emotions by decreasing the beta band power measured in the midline areas of the scalp (i.e., Fcz-Cpz). Negative International Affective Picture System images were chosen as eliciting stimuli. Three healthy subjects participated in the experimental activities. Each of them underwent three VR-based neurofeedback sessions and three neurofeedback sessions delivered on a traditional 2D screen. The neurofeedback training session was preceded by a calibration phase allowing to record the rest and the baseline values to adapt the neurofeedback system to the user. For the majority of sessions, the average value of the high beta band power during the neurofeedback training remained below the baseline, as expected. In compliance with previous studies, future works should investigate the virtual reality-based neurofeedback efficacy in physiological responses and behavioral performance.

Virtual Reality Enhances EEG-Based Neurofeedback for Emotional Self-regulation / Arpaia, Pasquale; Coyle, Damien; D'Errico, Giovanni ; DE BENEDETTO, Egidio; Tommaso De Paolis, Lucio; du Bois, Naomi; Grassini, Sabrina; Mastrati, Giovanna; Moccaldi, Nicola; Vallefuoco, Ersilia. - 13446:(2022), pp. 420-431. (Intervento presentato al convegno XR Salento 2022 tenutosi a Lecce, Italia nel 6-8 luglio 2022) [10.1007/978-3-031-15553-6_29].

Virtual Reality Enhances EEG-Based Neurofeedback for Emotional Self-regulation

Pasquale Arpaia;Egidio De Benedetto;Giovanna Mastrati;Nicola Moccaldi;Ersilia Vallefuoco
2022

Abstract

A pilot study to investigate possible differences between a virtual reality-based neurofeedback and a traditional neurofeedback is presented. Neurofeedback training aimed to strengthen the emotional regulation capacity. The neurofeedback task is to down-regulate negative emotions by decreasing the beta band power measured in the midline areas of the scalp (i.e., Fcz-Cpz). Negative International Affective Picture System images were chosen as eliciting stimuli. Three healthy subjects participated in the experimental activities. Each of them underwent three VR-based neurofeedback sessions and three neurofeedback sessions delivered on a traditional 2D screen. The neurofeedback training session was preceded by a calibration phase allowing to record the rest and the baseline values to adapt the neurofeedback system to the user. For the majority of sessions, the average value of the high beta band power during the neurofeedback training remained below the baseline, as expected. In compliance with previous studies, future works should investigate the virtual reality-based neurofeedback efficacy in physiological responses and behavioral performance.
2022
978-3-031-15552-9
978-3-031-15553-6
Virtual Reality Enhances EEG-Based Neurofeedback for Emotional Self-regulation / Arpaia, Pasquale; Coyle, Damien; D'Errico, Giovanni ; DE BENEDETTO, Egidio; Tommaso De Paolis, Lucio; du Bois, Naomi; Grassini, Sabrina; Mastrati, Giovanna; Moccaldi, Nicola; Vallefuoco, Ersilia. - 13446:(2022), pp. 420-431. (Intervento presentato al convegno XR Salento 2022 tenutosi a Lecce, Italia nel 6-8 luglio 2022) [10.1007/978-3-031-15553-6_29].
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/11588/904021
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