We introduce Dynamic Escape Game (DEC), a tool that provides emergency evacuation plans in situations where some of the escape paths may become unavailable at runtime. We formalize the setting as a reachability two-player turn-based game where the universal player has the power of inhibiting at runtime some moves to the existential player. Thus, the universal player can change the structure of the game arena along a play. DEC uses a graphical interface to depict the game and displays a winning play whenever it exists.
Dynamic Escape Game / Di Stasio, Antonio; Lambiase, PAOLO DOMENICO; Malvone, Vadim; Murano, Aniello. - (2018), pp. 1806-1808. (Intervento presentato al convegno Proceedings of the 17th International Conference on Autonomous Agentsand MultiAgent Systems, AAMAS 2018, Stockholm, Sweden, July 10-15,2018 tenutosi a Stockholm, Sweden nel July).
Dynamic Escape Game
Antonio Di Stasio
;LAMBIASE, PAOLO DOMENICO;Vadim Malvone
;Aniello Murano
2018
Abstract
We introduce Dynamic Escape Game (DEC), a tool that provides emergency evacuation plans in situations where some of the escape paths may become unavailable at runtime. We formalize the setting as a reachability two-player turn-based game where the universal player has the power of inhibiting at runtime some moves to the existential player. Thus, the universal player can change the structure of the game arena along a play. DEC uses a graphical interface to depict the game and displays a winning play whenever it exists.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.