The paper shows the results of the PRIN CHROME Cultural Heritage Orienting Multimodal Experiences project, about the three charterhouses of Campania, with a specific focus on research activities related to the connections between representation, survey, AI and VR. The project has formalized a methodology of collection, analysis and modeling of multimodal data, useful for designing virtual agents in 3D environments, which can be applicable in museum environments. The achievement of the goal is pursued through: (i) an integrated range–based acquisition and morphometric data modeling process coherent with VR management, (ii) the use of semantic maps linked with thesauri published as LOD to solve both the theme of ambiguity and annotation uncertainty and the interpretability of information by an AI; (iii) the modeling of a virtual agent with the development of a mathematical model for computational control of gestures and prosody.
CHROME Project: Representation and Survey for AI Development / Campi, Massimiliano; Cera, Valeria; Cutugno, Francesco; DI LUGGO, Antonella; Iovane, Domenico; Origlia, Antonio. - (2021), pp. 173-177. [10.3280/oa-686.27]
CHROME Project: Representation and Survey for AI Development
Massimiliano CampiPrimo
;Valeria Cera
Secondo
;Francesco Cutugno;Antonella di Luggo;Domenico IovanePenultimo
;Antonio OrigliaUltimo
2021
Abstract
The paper shows the results of the PRIN CHROME Cultural Heritage Orienting Multimodal Experiences project, about the three charterhouses of Campania, with a specific focus on research activities related to the connections between representation, survey, AI and VR. The project has formalized a methodology of collection, analysis and modeling of multimodal data, useful for designing virtual agents in 3D environments, which can be applicable in museum environments. The achievement of the goal is pursued through: (i) an integrated range–based acquisition and morphometric data modeling process coherent with VR management, (ii) the use of semantic maps linked with thesauri published as LOD to solve both the theme of ambiguity and annotation uncertainty and the interpretability of information by an AI; (iii) the modeling of a virtual agent with the development of a mathematical model for computational control of gestures and prosody.File | Dimensione | Formato | |
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