We present a data-driven control architecture designed to encode specific information, such as the presence or absence of an emotion, in the movements of an avatar or robot driven by a human operator. Our strategy leverages a set of human-recorded examples as the core for generating information-rich kinematic signals. To ensure successful object grasping, we propose a deep reinforcement learning strategy. We validate our approach using an experimental dataset obtained during the reach-to-grasp phase of a pick-and-place task.
Data-Driven Architecture to Encode Information in the Kinematics of Robots and Artificial Avatars / Lellis, Francesco De; Coraggio, Marco; Foster, Nathan C.; Villa, Riccardo; Becchio, Cristina; Bernardo, Mario Di. - In: IEEE CONTROL SYSTEMS LETTERS. - ISSN 2475-1456. - 8:(2024), pp. 1919-1924. [10.1109/lcsys.2024.3416071]
Data-Driven Architecture to Encode Information in the Kinematics of Robots and Artificial Avatars
Lellis, Francesco De;Coraggio, Marco;Bernardo, Mario Di
2024
Abstract
We present a data-driven control architecture designed to encode specific information, such as the presence or absence of an emotion, in the movements of an avatar or robot driven by a human operator. Our strategy leverages a set of human-recorded examples as the core for generating information-rich kinematic signals. To ensure successful object grasping, we propose a deep reinforcement learning strategy. We validate our approach using an experimental dataset obtained during the reach-to-grasp phase of a pick-and-place task.File | Dimensione | Formato | |
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